NeoStack AI

Troubleshooting

How to report crashes and help us fix them fast

Reporting a Crash

Agent Integration Kit logs every AI operation automatically. If you experience a crash, sending us this log helps us fix the issue quickly.

Send Us These Files

FileLocation
Tool Audit LogSaved/Logs/AIK_ToolAudit.log
Engine LogSaved/Logs/<YourProject>.log

How to find them: Open your project folder → SavedLogs. Or from Unreal: File → Open Project Folder then go into Saved/Logs/.

Send both files to us on Discord along with:

  • What you were asking the AI to do when it crashed
  • Your Unreal Engine version (5.5, 5.6, 5.7)
  • Which agent you were using (Claude Code, Gemini CLI, Codex, OpenRouter)

What the Audit Log Contains

Every AI action is recorded — which asset was modified, what changed, and whether it succeeded or failed:

[2026-02-08 14:23:01] OK   | edit_blueprint   | BP_Player | + Variable: Health (Float)
[2026-02-08 14:23:02] OK   | configure_asset  | BP_Player | bReplicates: false -> true
[2026-02-08 14:23:03] FAIL | edit_blueprint   | BP_Enemy  | Function 'OnDeath' not found

This lets us trace exactly what the AI did before the crash and reproduce the issue on our end.

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