Troubleshooting
How to report crashes and help us fix them fast
Reporting a Crash
Agent Integration Kit logs every AI operation automatically. If you experience a crash, sending us this log helps us fix the issue quickly.
Send Us These Files
| File | Location |
|---|---|
| Tool Audit Log | Saved/Logs/AIK_ToolAudit.log |
| Engine Log | Saved/Logs/<YourProject>.log |
How to find them: Open your project folder → Saved → Logs. Or from Unreal: File → Open Project Folder then go into Saved/Logs/.
Send both files to us on Discord along with:
- What you were asking the AI to do when it crashed
- Your Unreal Engine version (5.5, 5.6, 5.7)
- Which agent you were using (Claude Code, Gemini CLI, Codex, OpenRouter)
What the Audit Log Contains
Every AI action is recorded — which asset was modified, what changed, and whether it succeeded or failed:
[2026-02-08 14:23:01] OK | edit_blueprint | BP_Player | + Variable: Health (Float)
[2026-02-08 14:23:02] OK | configure_asset | BP_Player | bReplicates: false -> true
[2026-02-08 14:23:03] FAIL | edit_blueprint | BP_Enemy | Function 'OnDeath' not foundThis lets us trace exactly what the AI did before the crash and reproduce the issue on our end.